Post by iprince on May 28, 2010 20:20:54 GMT -7
MURDON QUEST CENTER
[/u]Entering Ximujae's hotel you'll notice several kiosk. Some selling snacks and sweets, some with novels to read on those long interplanetary flights, some with knick-knacks and gifts pertaining to Anygh itself. But the one that stands out the most is a large stand nestled against the far South wall. "Murdon Quest Center" is painted in bold orange directly above it. A board looking murdon sits thumbing through a book, and behind her you can see the bulliten board covered in papers, all entitled "quest." What could this be about?
.// RULES
- It costs 1 silver heart to participate in a murdon quest.
- Quests are first come first serve, but if a quest is failed, it is open to another player to attempt.
- As a player, you may participate in no more than 1 murdon quest per month.
- By taking on a murdon quest, you understand that your character can be permanently effected, negatively or positively, and that these effects must be played out.
- If you fail a quest, you do not get your silver heart back.
- All murdon quests are completed in-character through role-play. You are required to leave a link to your relevant role-play thread here, in a response, so that a moderator may take the appropriate action throughout your role-play.
- You must apply for a quest in-character, through role-play. (You will receive reply points for this.)
- You may not "claim" or "reserve" and murdon quest. This is first come first serve, but you need to apply in the appropriate manner.
.// LEVELS OF DIFFICULTY[/u]
PLEASE take note of difficulty levels prior to applying for a murdon quest. This will heavily effect what your quest is, the potential prizes, and how likely it is that you will succeed or fail.
Simple:
- Fairly easy. Normally involved giving a message to an NPC or existing character, visiting a particular area, or obtaining a common item.
- High chance of success.
- Common prizes include points, game tokens, items, common familiars/disturblings, minor abilities.
- Time limit is normally no more than a week.
Moderate:
- Might require written work of some kind (such as poetry or short stories), or in-character art creation. May also involve traveling to difficult areas, defeating NPCs or existing characters in battle, preforming rituals, and obtaining uncommon items.
- Moderate high chance of success, but "benefits" for failure.
- Common prizes include points, game tokens, items, familiars/disturblings, coupons or vouchers for customs, randoms, semi-customs, abilities of various intensities.
- Deadlines are normally multiple weeks.
Difficult:
- Much harder than other quests, may involve reaching a certain length in a thread, achieving a particular plot goal, interacting with NPCs or existing characters, forming factions or alliances, defeating enemies or monsters, retrieving rarer items, etc.
- Moderately-lower chance of success, but "benefits" for failure.
- Common prizes include items, familiars/disturblings, natokua, coupons or vouchers for customs/randoms/etc., hunt tickets, more powerful abilities, mutations, change in form and appearance, etc.
- Deadlines are always multiple weeks.
Advanced:
- Requires that you have successfully completed at least one murdon quest. Appear very rarely.
- Low chance of success, but extreme "benefits" for failure.
- Quests can involve just about anything, but are likely to take a lot of time and effort to complete.
- Common prizes include natokua, coupons or vouchers for characters of any sort, hunt/event tickets, powerful abilities, mutations, changes in form and appearance, etc.
- Deadlines may last up to a month.
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